Most Recent Riot Games News

Riot Games joins forces with BAMTech

We’re thrilled to announce Riot Games and BAMTech have entered into a first-of-its-kind long-term commercialization partnership to deliver professional League of Legends esports content in regions around the world.
2 years ago

/dev diary: Ghostcrawler on variance in League of Legends

Ghostcrawler breaks down the different types of randomness that exist in League of Legends.
2 years ago

/dev: On Evolving the Laning Fighter

Take a look at the evolution of the laning fighter in League of Legends -- and how that evolution informed Camille’s design.
2 years ago

/dev: On the Champion Rework Pipeline

Why does it take so long to rework champions?
2 years ago

Riot’s early days, as told by interns

Marc Merrill and Brandon Beck set out with a vision to build a different type of game company. To make it real, they’d need help from a bunch of talented game industry vets. And a few interns.
2 years ago

/dev: On Story Hooks

The things we leave behind: Narrative hooks in large-scale story universes.
2 years ago

/dev: Champion Prototypes

Champions take strange forms on the road to release.
2 years ago

/dev: Ghostcrawler on depth vs. accessibility

A deep-dive League’s philosophy of depth over accessibility, and how this philosophy manifests in key design decisions.
2 years ago

Introducing Nexus

Learn more about the whats, whys, and hows of League direct from the people who work on it.
2 years ago

/dev: New001 on competition beyond ranked

New001, lead producer on League, talks League as a global sport and where we’d like to take the competitive experience next.
2 years ago