Most Recent Features News

One For All: Mirror Mode ending soon

Hop in and experience a conga line of Rocket Grabs across Howling Abyss before it goes back into the workshop!
3 years ago

Update to Summoner’s Rift headed to PBE

As some of you have guessed, we've been busy working on an update to Summoner's Rift for a while now. Learn more about what we’re trying to accomplish.
3 years ago

Dev Blog: Updating Summoner’s Rift

Welcome to the first dev blog for our update to Summoner’s Rift! We’ll be doing dev blogs until this update goes live in order to give you guys insight into what we changed and why we changed it.
3 years ago

One For All: Mirror Mode is live!

From now through June 8, experience the chaos of ten players, one champ and one lane.
3 years ago

Dev Blog: The Design Values of League of Legends

If League is always evolving, so should our communications. We wrote down our top 6 design values for League of Legends so you can understand why we do what we do, and what we want to do in the future.
3 years ago

One For All is back with a twist!

We’ve moved the action to the Howling Abyss and changed the rules so players on both teams clash with the same champ. Soon you can really play pinball with Monsoons, dodgeball with Dark Spheres or hide-and-seek with ten times the Noxious Traps.
3 years ago

Ultra Rapid Fire bows out

Like a manatee waving a spatula from afar, Ultra Rapid Fire is saying sayonara. U.R.F. was meant to be a joke, but the community’s response has been anything but silly, so goodbyes need not be final.
3 years ago

Ultra Rapid Fire rockets further into the future!

You’ll have to dress warmly for the rest of the week, the cooldowns from Ultra Rapid Fire are sticking around a bit longer. Make ultra rapid plays until April 14th.
3 years ago

The Ultra Rapid Fire future

Learn more about the future of League of Legends.
3 years ago

The evolution of League of Legends, today

The future of League of Legends is Ultra Rapid Fire and the future is right now.
3 years ago