Most Recent Riot Games News

/dev: On Story Hooks

The things we leave behind: Narrative hooks in large-scale story universes.
1 day ago

/dev: Champion Prototypes

Champions take strange forms on the road to release.
1 week ago

/dev: Ghostcrawler on depth vs. accessibility

A deep-dive League’s philosophy of depth over accessibility, and how this philosophy manifests in key design decisions.
2 weeks ago

Introducing Nexus

Learn more about the whats, whys, and hows of League direct from the people who work on it.
2 weeks ago

/dev: New001 on competition beyond ranked

New001, lead producer on League, talks League as a global sport and where we’d like to take the competitive experience next.
4 weeks ago

League of Legends Pop! Vinyl figures are coming!

League of Legends Pop! Vinyl figures are coming to a store near you, and you can already pre-order them!
1 month ago

Looking Back on Ten Years

Riot’s co-founders talk about 10 years of Riot and the community passion that powers League.
1 month ago

Thank You

Ten-year gifts, bonus IP weekend, and a thank-you from Riot’s founders.
1 month ago

Ethernet vs. WiFi: Ping, Packets, & Playing Better

It is a truth universally acknowledged that LAG SUCKS. Plenty of players experience ping spikes, lag, and full-blown disconnects all the time. But what if there was a quick fix for all your connection issues? For some players, there might be: switching from WiFi to an Ethernet connection when you play could have drastic results for your in-game experience.
2 months ago

Riot Pls: Dev priorities and the League client

In the latest Riot Pls, lead producers New001 and ScuttleChris talk about the League client update alpha and its impact on development at Riot.
4 months ago