Most Recent Editorial News

Introducing Nexus

Learn more about the whats, whys, and hows of League direct from the people who work on it.
11 months ago

/dev: New001 on competition beyond ranked

New001, lead producer on League, talks League as a global sport and where we’d like to take the competitive experience next.
11 months ago

Ethernet vs. WiFi: Ping, Packets, & Playing Better

It is a truth universally acknowledged that LAG SUCKS. Plenty of players experience ping spikes, lag, and full-blown disconnects all the time. But what if there was a quick fix for all your connection issues? For some players, there might be: switching from WiFi to an Ethernet connection when you play could have drastic results for your in-game experience.
1 year ago

Riot Direct talks rebuilding the Internet

Back in 2014, the Riot Direct team launched itself on a journey to create a better League of Legends experience through network improvements. tl;dr: We decided to build our own internet. Check out this video to learn more about the project and its impact on League players.
1 year ago

Draven

Draven.
1 year ago

Talking Targon with the Foundations team

Mount Targon is one of Runeterra’s most famous locations, a place with strong connections to League’s champions and rife with immense storytelling potential. Listen in as Riot’s Foundations team talks about how its work helps build the framework for these stories and learn how champ bios, faction deep-dives, and art come together to create deeper worlds.
1 year ago

Light over dark: Creating Lunar Revel’s triptych

This year with Lunar Revel, we wanted to dive a little deeper into these core mythical elements of Lunar New Year and create something new and exciting for players to explore via a massive triptych.
1 year ago

Dev Blog: Updates and Splash Art

tl;dr: We are including complete splash refreshes with all future champion updates, and we’re working our way back through previously updated champions to bring their splashes up to par.
1 year ago

More than Game Music: Making Warsongs

Music has the power to tell incredible stories, and we’ve always been interested in finding new and exciting opportunities that harness this power. Smite and Ignite was a celebration of all things metal. DJ Sona was our way of exploring music that impacts gameplay (and vice-versa). So when we finished work on The Music of League of Legends, Vol 1. and started thinking about our next big project, we knew we wanted to go big.
1 year ago

Ping-Pwn: waging war on lag for EU players

Discover more about the story of EU RiotDirect - a dedicated gaming network highway.
1 year ago