Shen, Eye of Twilight View All Champions

Eye of Twilight There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars - exercising judgment untainted by prejudice.

Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions that would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows Akali and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.

The Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium.

Stats

Damage 54.5 (+3.375 / per level)
Health 428 (+85 / per level)
Mana 200 (+0 / per level)
Move Speed 310
Armor 19 (+4 / per level)
Spell Block 30 (+0 / per level)
Health Regen 1.49 (+0.11 / per level)
Mana Regen 10 (+0 / per level)
Recommended Items (Classic)
Doran's Shield Mercury's Treads Aegis of the Legion
Randuin's Omen Sunfire Cape Guardian Angel
 
Recommended Items (Dominion)
Ruby Crystal Mercury's Treads Heart of Gold
Randuin's Omen Sunfire Cape Odyn's Veil

Abilities

Vorpal Blade - Damages target unit and life taps him, healing allies that attack the target.
Deals 70/115/140/175/210 (+0.75) magic damage to target unit. That unit becomes life tapped for 5 seconds, healing any champions who attack it for 18/26/34/42/50 health over 3 seconds.
Cost
70/65/60/55/50 Energy
Range
475
Feint - Shen shields himself, absorbing some damage for a few seconds.
Shen enters a defensive stance, shielding the next 50/100/150/200/250 (+0.75) damage. Lasts up to 2.5 seconds.
Cost
45 Energy
Range
20
Shadow Dash - Shen dashes rapidly toward a target location, taunting enemies he encounters.
Shen rapidly dashes to a target location, taunting enemies he collides with for 1/1.25/1.5/1.75/2 second(s).
Shen restores 50 Energy if Shadow Dash collides with a champion.
Cost
120/115/110/105/100 Energy
Range
575
Stand United - Shen shields target allied champion from incoming damage, and soon after teleports to their location.
Places a shield on target allied champion, absorbing 200/475/750 (+1.5) damage for 7.5 seconds. After channeling for 2.5 seconds, Shen teleports to the target's location.
Cost
No Cost
Range
25000
Ki Strike - Every 8 seconds, Shen's next attack deals bonus damage. Each time Shen is hit by an enemy champion's basic attack Ki Strike's cooldown is reduced.

Tips

  • A well-timed Feint can almost completely eliminate an enemy's damage output, and is quite effective against damage over time spells like Ignite.
  • Try to keep an eye on your allies' health, even if in remote lanes, as Stand United can be used anywhere on the map. You can use F2-F5 to target them quickly.
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