Have anyone figured out how it scales with % missing health?
For those who dont know what im talking about here is a handy link, http://leagueoflegends.wikia.com/wik...ree_Mastery%29
Asume that we take 3/3 in that mastery.
Is it as simple as 0 hp5 at 100% hp, 2 hp5 at 75% hp, 4hp5 at 50% hp and 6 hp5 at 25% hp?
Anyone know?
Edit: After some ingame testing i got some rough* percentage of maximum hp. percentages of when what hp5 bonus kicks in.
Maximum health in test was 522.
1hp5 kicks in at 486 hp. This is at 93% hp.
2hp5 kicks in at 390 hp. This is at 74% hp.
3hp5 kicks in at 310 hp. This is at 59% hp.
4hp5 kicks in at 224 hp. This is at 43% hp.
5hp5 kicks in at 137 hp. This is at 26% hp.
6hp5 kicks in at 56 hp. This is at 10% hp.
*(56 is obviously not 10% of 522, but about 10.7%)
So there you have it people 
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